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Tiempo de Fuego

Tiempo de Fuego video mapping

At the beginning of this development is the precise measurement of the rugged rocky landscape of Chiapas, the 3D mapping. [...] This model is used to develop the video content that will later be shown on the characteristic screen. Their creative design is done in close consultation with the specially commissioned production company. "Here, every step must be interlocked and coordinated," says Markus Fuchs. Because while the idea of telling the story of the changing seasons already existed in advance, the impressive content of the videos is developed in parallel with the modeling process. Only in a collaborative exchange does the initial concept become a successful show event. And so "Tiempo de Fuego" tells the story of the seasons in an extraordinary and dynamic way: The viewer sees the glittering snow gently falling from the winter sky, observes the wild animals of the jungle on their paths through the blooming spring, catches sight of the glow of the colorful lanterns at the Mexican summer festival and almost wants to reach for the blowing autumn leaves.

 

Click here for the full article: https://magazin.phantasialand.de/tiempo-de-fuego/

Markus Fox
Project Manager Lighting

The animation of the characters is a lot of fun for us. Creating characters in 3D is an exciting challenge for any visualizer. And then there's the fact that the guests at Fantissima see the characters directly in front of them from a very special perspective. Of course, we have to take that into account so that the figures don't appear compressed or unnatural later on.

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